

Seungmin "ban" Oh, a professional VALORANT player, is suspended from competing in any Riot-sanctioned events for the next twelve months. The ban takes effect immediately following a ruling released by Riot Games on what went down during the VCT Pacific 2025 season; specifically, allegations that ban entertained proposals to manipulate a match. The Match That Started It All Back on July 19, 2025, Global Esports and Team Secret faced off in a VCT Pacific match. Shortly after, it became clear that ban had gotten caught up in something he shouldn't have. People had approached him about throwing the match, offeringmore










The 2026 VALORANT Champions Tour (VCT) season is set to kick off in just a few weeks as 2025 comes to a close. With it comes the anticipation of renewed clashes between fan-favourite teams and exhilarating competition. Perhaps one of the biggest questions as we head into the new season is the fairly recent news that Challenger teams will be offered a path straight to VCT Champions, the pinnacle of competition for the Tier 1 VALORANT scene. With that said, VCT EMEA has now unveiled their own plans for how that path will look in 2026. Let’s take a look.more

VALORANT Mobile is set to launch with integrated esports infrastructure built into the game. The mobile version will feature Premier mode and a dedicated E-Sports Hub, creating a clear pathway from casual play directly into professional competition. Premier Mode Connects Players to Professional Esports The mobile Premier system mirrors VALORANT's PC version, which has already promoted over 50 teams into Challengers leagues since 2024. Players form five-person teams and compete in scheduled matches, with teams seeded into divisions based onmore
Valorant is a free-to-play first-person tactical hero shooter video game developed and published by Riot Games. The game was first announced with the codename Project A in October 2019 and was officially released on June 2, 2020.
Development of Valorant began in 2014, with the internal development team at Riot Games seeking to create a character-based tactical shooter. The game's development was guided by a focus on technical performance to support competitive integrity. Key technical goals included 128-tick servers for all players, a global network of datacenters to ensure low latency, and a robust proprietary anti-cheat system named "Vanguard."
A closed beta for Valorant was launched on April 7, 2020, in select regions, generating significant interest on streaming platforms. Following the beta period, the game was fully released for Microsoft Windows in June 2020. Riot Games immediately began to foster a competitive scene, launching the "First Strike" series of tournaments in late 2020 to crown the first official regional champions.
Valorant's core gameplay is a 5v5, round-based tactical shooter. One team assumes the role of attackers, while the other defends. The primary objective for the attacking team is to plant an explosive device known as the "Spike" at a designated site. The defending team's objective is to prevent the plant or to defuse the Spike if it is planted. Matches are played to 13 round wins, with teams swapping roles after 12 rounds.
A key feature of Valorant is its roster of playable characters, known as "Agents." Each Agent possesses a unique set of four abilities, which must be managed alongside the game's gunplay. These abilities are designed to create tactical opportunities, such as blocking sightlines, gathering information, or displacing enemies. Agents are categorized into four roles:
Valorant was designed with professional competition in mind, and its esports scene is managed directly by Riot Games. The primary global competition is the Valorant Champions Tour (VCT).
The VCT is a year-long, global circuit that represents the highest tier of Valorant esports. It provides a structured path for players from regional competitions to global championships. The structure has evolved since its inception in 2021.
In 2023, Riot Games transitioned the VCT into a long-term partnership model. This model features a set number of permanent partner teams selected for their stability and contributions to the ecosystem.
A tier-two system, known as Challengers, operates beneath the international leagues. This circuit allows non-partnered teams to compete in regional leagues. The top teams from the various Challengers leagues globally get the chance to compete in Ascension tournaments. The winner of each region's Ascension tournament is granted a two-year promotion into their respective international league, ensuring a path for new talent to reach the top tier of play.
The Valorant competitive calendar is structured around several key tiers of competition.
This is the culminating event of the VCT season. It serves as the official world championship, bringing together the best teams from around the globe to crown one Valorant World Champion.
These are major international tournaments held multiple times per year. They feature the top-performing teams from each of the VCT International Leagues, who compete for prize money, prestige, and qualification points for Champions.
These are the primary, season-long leagues for the partnered teams, divided into the Americas, EMEA, and Pacific regions. Performance in these leagues determines qualification for Masters and Champions.
This tier serves as the path to the professional leagues for non-partnered teams. Teams compete in regional Challengers leagues for a chance to qualify for the Ascension tournament, where a promotion to the International Leagues is on the line.
This is a supplementary competitive circuit designed to create new opportunities and exposure for women and other marginalized genders within Valorant esports, helping to foster a more diverse and inclusive community.
The Valorant esports scene features numerous professional organizations. Teams are composed of five players and often a coach. The competitive meta is heavily influenced by the strategies and compositions developed by these top teams.
Several organizations have achieved significant success and recognition within the VCT. These include, but are not limited to:
The landscape is dynamic, with rosters frequently changing during designated off-season transfer windows. Players often become notable for their exceptional skill on specific agents or their in-game leadership (IGL) capabilities.
Welcome to our Valorant Esports page, the premier destination for fans and players looking to dive into the fast-growing and highly competitive world of Valorant esports. Stay informed with the latest news, tournament updates, and in-depth analysis of professional matches while exploring the dynamic gameplay, diverse agent roster, and unique strategies that set Valorant apart as a tactical first-person shooter.
Discover the various roles, team compositions, and tactics used by top players as they clash in intense matches across a range of immersive maps and game modes. Our platform offers an extensive array of resources, insights, and community connections, tailored to engage both experienced players and newcomers alike, helping them fully immerse themselves in the strategic, skill-based gameplay and flourishing competitive scene that characterizes Valorant esports.









































