League of Legends Patch 14.13: Champion Buffs, Nerfs, and more
The upcoming League of Legends Patch 14.13 brings a myriad of champion buffs, nerfs, and system adjustments that will significantly impact the game's meta and overall gameplay. However, it's important to note that this information is subject to change.
This information came from an X (Twitter) post made by Matt Leung-Harrison, League of Legends' Lead Gameplay Designer.
Champion Buffs
Gangplank
- [E] Powder Keg slow adjusted 30/37.5/45/52.5/60% (+25% Critical Strike Chance) -> 40/50/60/70/80% (+0% Critical Strike Chance)
Graves
- [E-True Grit] Quickdraw Armor per True Grit increased 2/5/8/11/14 -> 4/7/10/13/16
Lee Sin
- HP per level increased 105 -> 108
- [W1] Safeguard base shield increased 50/100/150/200/250 -> 70/115/160/205/250
Miss Fortune
- Base AD increased 52 -> 55
- [W-P] Strut buffs:
- Initial bonus Move Speed increased 25 after 5 seconds out-of-combat -> 30/35/40/45/50 after 4 seconds out-of-combat
- Bonus Move Speed increased to 55/65/75/85/95 after an additional 5 seconds out-of-combat (or use of [W] Active) -> 60/70/80/90/100 after a further 3 seconds out of combat (or use of [W] Active)
Orianna
- Base AD increased 40 -> 44
Pantheon (QoL)
- [W] Shield Vault minimum damage against minions and monsters increased by 50 -> 60
Xayah
- [E] Bladecaller buffs:
- Base damage increased 50/60/70/80/90 -> 55/65/75/85/95
- Cooldown reduced 13/12/11/10/9 -> 12/11/10/9/8 seconds
Champion Nerfs
The upcoming patch will include several changes, and here are some that are currently under development.
Gragas
- [P] Happy Hour max HP ratio reduced 6.5% -> 5.5%
Kennen
- Base HP reduced 611 -> 580
Zac
- Base Armor increased 33 -> 35
- [P-Goo] Cell Division - Goo heal max HP ratio reduced 5/6/7/8% (based on [R] Let's Bounce!'s spell rank) -> 4-8% (based on levels 1-18, linear)
Champion Adjustments
Kalista
- Base AD reduced 61 -> 59
- [R] Fate's Call cooldown increased 150/120/90 -> 160/140/120 seconds
Varus
- Base AD reduced 60 -> 57
- Attack Speed per level reduced 4% -> 3.5%
- [P] Living Vengeance changes:
- Bonus Attack Speed reduced 10/15/20% (based on levels 1/7/13) (+20% bonus Attack Speed) (increased to 40% (+40% bonus Attack Speed) on champion takedown) -> 10% flat (increased to 40% flat on champion takedown)
- Attack Speed gained from the passive will ignore the Attack Speed cap.
- Now grants (+10% bonus Attack Speed) AD and AP, increased to (+15% bonus Attack Speed) AD and AP on champion takedown.
- [W] Blighted Quiver adjustments:
- [W-P] On-hit base damage increased 7/13/19/25/31 -> 7/14/21/28/35
- [W-Blight] Basic ability cooldown refund per stack of Blight increased 12% -> 13%
- [W-Q] Target's missing HP damage changed 6/8/10/12/14% (based on levels 1/4/7/10/13) -> 6/8/10/12/14% (based on spell rank)
System Adjustments
Dark Harvest
- Damage adjusted 20-80 (based on levels 1-18, linear) (+5 per Soul) (+10% bAD) (+5% AP) -> 20 flat (+9 per Soul) (+10% bAD) (+5% AP)
- Cooldown reduced 45 -> 35 seconds.
Electrocute
- Base damage adjusted 30-220 -> 50-190 (based on levels 1-18, linear)
- Cooldown reduced 25-20 -> 20 flat seconds.
Opportunity
- Preparation Lethality reduced 5-10 (based on levels 7-17) -> (5-10/3-6) (melee/ranged) (based on levels 7-17)
- Extraction decaying bonus Move Speed increased 150 -> 200
In conclusion, the upcoming League of Legends Patch 14.13 introduces a wide array of changes, including champion buffs, nerfs, and system adjustments. These changes are likely to significantly impact the game's meta and overall gameplay experience. However, it's essential to keep in mind that these adjustments are still subject to potential alterations before the patch goes live. Players will need to adapt to the evolving landscape of the game as these changes take effect.