League of Legends Patch 14.22 Preview: Ambessa Release, Swain Buffs, and More!
League of Legends is gearing up for its next big update with patch 14.22, and it's bringing an exciting inclusion to the roster! The newest champion addition to the game, Ambessa, will be released as soon as the patch goes live.
With several tweaks to a large number champions, as well as an important set of buffs for Swain following his latest rework, patch 14.22 promises a lot of change for the game.
The patch, which is set to go live the 6th of November, will also bring with it a brand new ARAM map based on Arcane's "Bridge of Progress".
Moreover, players can look forward to diving into Ambessa's unique abilities and discovering how she’ll shake up the meta as soon as the patch goes live.
All information about patch 14.22 is taken from an X (Twitter) post made by League of Legends Game Designer David "Phreak" Turley.
"This patch we hope to put the systems in place that will make mid assassins more functional and more balanceable going forward.
We’re finishing our work on first-slot ADC items. The rest of this patch is small-scale balance aimed at solo queue outliers."
Champion Buffs
Blitzcrank
- [E] Power Fist AD ratio increased 80% >>> 100%
Briar
- Base HP increased 590 >>> 625
Fizz
- [Q] Urchin Strike AP ratio increased 45% >>> 55%
- [W] Seastone Trident AP ratio increased 40% >>> 45%
Irelia
- [P] Ionian Fervor buffs:
- Now deals bonus magic damage on-hit to structures at a 50% ratio
- Now refreshes stacks of Ionian Fervor while attacking structures
Katarina
- [E] Shunpo cooldown reduced 14/12.5/11/9.5/8 >>> 12/11/10/9/8 seconds
- [R] Death Lotus cooldown reduced 90/60/45 >>> 75/60/45 seconds
Kayle
- [P] Divine Ascent - Zealous Attack Speed per stack of Zeal AP ratio increased 0.5% per 100 AP >>> 1% per 100 AP (2.5% per 100 AP >>> 5% per 100 AP at max stacks)
Rumble
- Base HP increased 625 >>> 655
Swain
- Base Magic Resistance increased 30 >>> 31
- Magic Resistance per level increased 1.3 >>> 1.55
- [Q] Death's Hand base damage increased 60/85/110/135/160 >>> 60/90/120/150/180
- [E] Nevermove cooldown reduced 14/13/12/11/10 >>> 12/11.5/11/10.5/10 seconds
- [R] Demonic Ascension heal per tick bonus HP ratio increased 0.625% >>> 0.75% (1.25% >>> 1.5% per second)
Varus
- [W-P] Blighted Quiver base on-hit damage increased 5/10/15/20/25 >>> 8/13/18/23/28
Vayne
- [R] Final Hour bonus AD increased 25/40/55 >>> 35/50/65
Vel'Koz
- [E] Tectonic Disruption cooldown reduced 16/15/14/13/12 >>> 14/13.5/13/12.5/12 seconds
- [R] Life Form Disintegration Ray cooldown reduced 120/100/80 >>> 100/90/80 seconds
Vi
- [P] Blast Shield shield max HP ratio increased 12% >>> 14%
Wukong
- Base mana increased 300 >>> 330
- [W] Warrior Trickster cooldown reduced 22/20/18/16/14 >>> 18/17/16/15/14 seconds
Champion Nerfs
Aatrox
- [R] World Ender gained bonus AD total AD ratio reduced 20/32.5/45% >>> 20/30/40%
Anivia
- Armor per level reduced 4.9 >>> 4.5
- [E] Frostbite AP ratio reduced 60% >>> 55%
Corki
- AD per level reduced 2.5 >>> 2
- Mana per level reduced 54 >>> 40
Illaoi
- Base AD reduced 68 >>> 65
- Mana per level reduced 60 >>> 50
Jax
- [R] Grandmaster-At-Arms nerfs:
- Base damage reduced 150/250/350 >>> 100/175/250
- Cooldown increased 100/90/80 >>> 110/100/90 seconds
Lillia
- Armor per level reduced 5.2 >>> 4.5
- [P] Dream-Laden Bough base heal from monsters per tick reduced 6.5-9 (based on levels 1-18, linear) >>> 6.5 flat
Mordekaiser
- [E] Death's Grasp damage reduced 70/85/100/115/130 (+60% AP) >>> 60/75/90/105/120 (+40% AP)
Poppy
- Base AD reduced 64 >>> 60
- Base Attack Speed increased 0.625 >>> 0.658
Seraphine
- [Q] High Note AP ratio reduced 60-96% >>> 50-80% (based on target's missing HP 0-75%)
Shen
- [P] Ki Barrier nerfs:
- Static cooldown increased 10 >>> 11 seconds
- Cooldown refund on spell hit increased 4-7.5 >>> 4-8 (based on levels 1-18, linear) seconds
- [R] Stand United minimum shield reduced 130/290/450 (+135% AP) (+16% Shen's bonus HP) >>> 120/220/320 (+135% AP) (+15% Shen's bonus HP)
Sylas
- HP per level reduced 129 >>> 122
Syndra
- [W] Force of Will damage reduced 70/110/150/190/230 (+70% AP) >>> 70/105/140/175/210 (+65% AP)
Udyr
- [R] Wingborne Storm nerfs:
- Base damage per tick reduced 10/19/28/37/46/55 >>> 10/17/24/31/38/45
- [R-R] Awakened Wingborne Storm adjustments:
- Target's max HP ratio per tick reduced 1-2% >>> 1-1.75% (based on levels 1-18, linear)
- Monster cap per tick adjusted 7.5 (+100% bAD) (+50% AP) >>> 10-50 (based on levels 1-18, linear) (+0% bAD) (+0% AP)
Champion Adjustments
Maokai
- Base HP increased 635 >>> 665
- Base Move Speed increased 330 >>>335
- [E] Sapling Toss Sapling Move Speed adjusted 400/425/445/460 (based on Boots Tier 1/most Tier 2/Boots of Swiftness + Synchronized Souls) >>> 400-460 (based on levels 1-13)
K'Sante
- [Q] Ntofo Strikes base damage reduced 80/110/140/170/200 >>> 70/100/130/160/190
- [R-E] Footwork - All Out bonus untargeted dash speed increased 950 >>> 1250
System Nerfs
Barrier
"Crowded out other summoner options and hurt assassins. Light tap to help both cases."
- Shield reduced 120-480 >>> 100-460 (based on levels 1-18, linear)
System Adjustments
Side Lane Minion Move Speed
"This means that mid lane gets increasingly longer roam windows as the game goes on into midgame. Super early roaming will barely be affected but minute 8+ will be noticeable. We want to take a long look at 1v1 dynamics, too, but think this level of roaming is appropriate"
- Bonus Move Speed before 14 minutes reduced 120 >>> 120-0 (based on minutes 0-14)
Smite Targeting Forgiveness
- Targeting forgiveness radius for Epic Monsters reduced 300 >>> 125
Opportunity
- AD increased 50 >>> 55
- Move Speed removed 4% >>> 0
- Preparation Lethality increased 10/6 >>> 11/7 (melee/ranged)
- Build path adjusted Serrated Dirk + Rectrix + 925 gold >>> Pickaxe + Serrated Dirk + Long Sword + 475 gold
Statikk Shiv
- AD reduced 50 >>> 40
- Attack Speed reduced 35% >>> 30%
- Cost reduced 2900 >>> 2700 gold
- Electrospark changed:
- Your first 3 Attacks within 8 seconds fire chain lightning on-hit, dealing 60 magic damage up to 5 targets (500 bounce range), increased to 85 against non-champions (25-10 (based on levels 7-12, linear) seconds cooldown, starting on first attack).
- Primary target counts as one target, so the lightning hits them and four others.
- Guinsoo's and Runaan's will trigger a new set of bounces, but still consumes a stack for doing so (i.e. Runaan's will let you trigger all three procs in one attack but then you won't get any more).
- Electroshock changed:
- Scoring a takedown against an enemy champion within 3 seconds of damaging them resets Electrospark's cooldown.
Youmuu's Ghostblade
- AD reduced 60 >>> 55
- Move Speed added 0 >>> 4%
- Build path adjusted Serrated Dirk + Rectrix + Pickaxe + 150 gold >>> Serrated Dirk + Rectrix + Long Sword + 675 gold
Yun Tal Wildarrows
- AD reduced 60 >>> 50
- Attack Speed added 0 >>> 20%
- Critical Strike Chance removed 25% >>> 0
- Cost increased 2950 >>> 3000 gold
- Serrated Edge removed
- Practice Makes Lethal added: On Attack, gain 0.2% Critical Strike Chance permanently, stacking up to 25% at 125 stacks (0.5% per stack in ARAM, stacking up to 25% at 50 stacks).
- Flurry added: Attacking an enemy champion grants 30% AS for 4 seconds (40 second cooldown, attacks refund 1 second, doubled on Critical Strike).
- Build path adjusted Pickaxe + Noonquiver + 775 gold >>> B.F. Sword + Scout's Slingshot + Long Sword + 750 gold
Without a doubt, the inclusion of Ambessa into League of Legends will be the biggest part of patch 14.22. A mobile fighter with a unique passive, the Noxian warlord promises to wreak havoc on any and all backlines.
Between Ambessa and the new "Bridge of Progress" ARAM map, patch 14.22 will introduce a large Arcane vibe to the game as we prepare for the release of the much anticipated Season 2 of the show, set to be released on the 9th of November.
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Image source: Riot Games
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