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Naafiri Jungle Returns? Patch 14.12 Preview

Naafiri Jungle Returns? Patch 14.12 Preview

League of Legends
7 Jun
Adham Kharouf

League of Legends Patch 14.12 Preview, set to be released soon, will bring a variety of changes to the game.

In the upcoming 14.12 Patch, Riot will change several champions and items. These adjustments aim to maintain a healthy game balance and ensure a fair and enjoyable gaming experience for all players.

These are changes as listed by a post on X (Twitter) by Matt Leung-Harrison, League of Legends' Lead Gameplay Designer.

Champion Buffs

Ezreal Image Source: Riot Games

A variety of champions will receive buffs in patch 14.12, here are some notable changes.

  • Ezreal
    • AD growth: 2.5 - 2.75
    • Q total AD ratio: 1.3 -> 1.4
    • R damage: 325/500/675 -> 350/550/750
  • Karma
    • E shield: 80-260 - 80-280
    • R bonus shield: 50-170 -> 50-200
    • E/R+E move speed duration: 1.5s -> 2.0s
  • Naafiri
    • Packmate damage: 6-30 + 4.5% Bonus AD -> 12-32 + 5% Bonus AD Q cooldown: 11-7 - 9-7 - Q bleed execute now affects small monsters - Q2 heal now works on large/epic monsters.
  • Nilah
    • Health regen: 4 -> 6 — Armor growth: 4.2 - 4.5
  • Talon
    • Q Cast time now scales with Attack Speed (quick stab) - W Jungle Mod: 105% -> 100% -
    • W Outgoing Damage: 40/50/60/70/80 -> 50/60/70/80/90
  • Vlad
    • W Cost: 20% Current Health -> 15% Current Health
    • W Healing: 15% of Pre-mitigation damage >> 30% of Pre-mitigation damage
    • W Bonus health ratio: 10% >>> 15%
  • Yone
    • Armor: 30 -> 33
    • Recommended Rune update.
  • Yuumi
    • E Cooldown: 12/11.5/11/10.5/10 -> 10
    • R Heal per hit: 25/40/55 -> 35/50/65

Among the champions receiving Recommended Rune updates are: Seraphine, Yone, Draven, Talon, Karma, Zed, LeBlanc, and Zoe. These updates are designed to enhance their performance and provide more strategic options.

Champion Nerfs

Akali Image Source: Riot Games.

We've talked about buffs, now let's move on to the nerfs, where some champions faced significant reduction in terms of strength this patch.

  • Akali
    • E damage: 100-450 + 85% Total AD + 120% AP -> 70-350 + 100% Total AD + 110% АР
  • Akshan
    • Passive damage
      • Level 1-5: 10-30 -> 15
      • Level 6-10: 35-65 - 40
      • Level 11-15: 75-120 -> 80
      • Level 16-18: 135-165 -> 150
    • E Damage: 25-85 + 17.5% Bonus AD > 15-75 + 15% Total AD
  • Ashe
    • P damage: 120% + Crit Chance * Crit Damage -> 110% + Crit Chance * Crit Damage
  • Blitzcrank
    • Health: 650 > 600 - Passive duration: 4s - 10s
  • Master Yi
    • Q bonus monster damage: 75-175 -> 65-165
    • W initial DR (damage reduction): 90% - 70%
    • W CD: 9 -> 10
  • Rek'Sai
    • Q Attack Speed: 45% -> 35%
    • W Damage: 50/75/100/125/150 -> 30/55/80/105/130
  • Skarner
    • Health: 650+102 -> 610+105
    • P damage: 7-10% Max HP → 5-11% Max HP
  • Tryndamere
    • Q Bonus AD: 10-30 - 5-25
    • E damage: 80-200 -> 75-195
  • Twisted Fate
    • AD Growth: 3.3 -> 2.5
    • W Mana Cost: 30/40/50/60/70 -> 50/55/60/65/70
    • Blue Card Mana Restore: 50/75/100/125/150 -> 70/90/110/130/150

Champion Adjustments

For overall adjustments, we only have two champions in the upcoming patch 14.12.

  • Aatrox
    • HP regen growth: - 0.5
    • Armor growth: +0.35
    • E healing: 18-24% by rank → 16% + 0.9% per 100 bonus HP
      • E no longer increased to 20-36% during R
    • R healing increase: 25/35/45% > 50/75/100%
  • Corki
    • AD: -3
    • AS growth: +0.5%
    • Q damage: 70-250 > 70-270
    • Q CD: 9-7 > 8-6
    • Q AP ratio.7 -> 1.0
    • E damage 100-300 > 100-280
    • E Shred: 12-24 > 12-20
    • E mana: 50-70 > 50-90 1

System Buffs

Item Shop

Moving on to the system buffs, we have a few notable ones here.

  • Lord Dominik's Regards
    • Build Path Change: Cloak of Agility ->Noonquiver
    • Total price unchanged
  • Serylda's Grudge
    • Armor Pen 20% -> 25%
  • Scout's Slingshot
    • Price: 900g -> 800g
    • Build Path Change: Now builds from 2 Daggers
    • Rapid Firecannon, Statikk Shiv, Hurricane - total prices unchanged.
  • Statikk Shiv
    • Build Path Change: Pickaxe added
    • Total price unchanged
  • Void Staff
    • Ability Power: 80 -> 90

System Nerfs

Some minor changes.

  • First Strike
    • Flat Gold: 15 -> 10
    • Damage Amp: 8% → 7%
  • Noonquiver
    • Attack damage: 25 -> 20
    • Gold efficiency 120% -> 107%

Credit: League of Legends // Riot Games


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