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Patch 25.S1.2 Preview: Feats of Strength Changes, Viktor Nerfs, and more!

Patch 25.S1.2 Preview: Feats of Strength Changes, Viktor Nerfs, and more!

League of Legends
10h
Martin Arévalo-Östberg

The introduction of Feats of Strength to League of Legends with the first patch of the season brought a new wave of problems for the game. Now, Riot Games have been quick to address concerns with patch 25.S1.2, which promises to tackle one of the most controversial aspects of the new season by rearranging how First Blood works as a Feats of Strength mechanic.

With the inclusion of more changes to Atakhan, several new champion buffs and nerfs, as well as a slight rework to Feats of Strength, Patch 25.S1.2 looks set to deliver exciting new gameplay to League of Legends. Make sure you load up to try the new patch once it officially goes live on Thursday, January 23rd.

All information about patch 25.S1.2 came from an X (Twitter) post made by Matt "Phroxzon" Leung-Harrison, League of Legends' Lead Gameplay Designer.

Atakhan 

"We're further nerfing Roses as we're trying to reduce as much invisible power, as well as nerfing both Atakhan's forms slightly.

For Voracious Atakhan, he is showing up a lot in Pro Play and looking quite strong there, but not as much in normal play. We're looking to narrow the difference in appearance between the two, so having him show up more in normal play and a bit less in Pro Play."

Feats of Strength

"First Blood is changing to be First to 3 kills! (Thanks to the folks who worked over the weekend to get this out). We tried going First to 5, but that led to visualization and mindshare concerns with players tracking 2 Feats at once, etc."

Champion Buffs

Evelynn is getting buffed in patch 25.s1.2 of league of legends Evelynn will be more deadly than ever after patch 25.S1.2. (Credit: Riot Games)

Evelynn

  • [E] Whiplash bonus Move Speed increased 30% flat >>> 30/35/40/45/50%
  • [R] Last Caress AP ratio increased 65% >>> 75%

Master Yi

  • AD per level increased 2.5 >>> 2.8
  • [E] Wuju Style bAD ratio increased 30% >>> 35%

Malzahar

  • [W] Void Swarm QOL updates:
    • Damage now updates for live Voidlings when Malzahar levels up
    • Tooltip updated to show full damage

Kayn (Shadow Assassin)

  • [P] The Darkin Scythe - Shadow Assassin Bonus bonus magic damage post-mitigation damage ratio increased 15-45% >>> 25-45% (based on levels 1-18, linear)

Smolder

  • [Q] Super Scorcher Breath Critical Strike Chance ratio can now be increased by Infinity Edge (from 0-75% >>> 0-115%)

Yuumi

  • [P] Feline Friendship buffs:
    • Heal AP ratio increased 15% >>> 25%
    • Cooldown reduced 20-10 (based on levels 1-11, linear) >>> 20-8 (based on levels 1-13, linear)
  • [R] Final Chapter damage per wave increased 75/100/125 (+20% AP) >>> 75/125/175 (+25% AP) (repeat hits still are 25% effective)

Champion Nerfs

cassiopeia is getting nerfed in patch 25.s1.2 of league of legends Maybe now you'll be able to get away from the snake. (Credit: Riot Games)

Cassiopeia

  • [P] Serpentine Grace additional Move Speed from Feats of Strength reduced 2-36 >>> 1-18 (based on levels 1-18, linear) (max Move Speed from [P] reduced 108 >>> 90)

Irelia

  • [W] Defiant Dance minimum base damage reduced 10/25/40/55/70 >>> 10/20/30/40/50 (30/75/120/165/210 >>> 30/60/90/120/150 maximum)
  • [E] Flawless Duet base damage reduced 80/125/170/215/260 >>> 70/110/150/190/230
  • [R] Vanguard's Edge base damage reduced 125/250/375 >>> 125/200/275

Tahm Kench

  • [Q] Tongue Lash base damage reduced 80/130/180/230/280 >>> 75/120/165/210/255

Viktor

  • [Q] Siphon Power basic attack AP ratio reduced 60% >>> 50%
  • [R] Arcane Storm AP ratio per tick reduced 45% >>> 35%

System Buffs

Domination Minor Vision Runes

  • Sixth Sense cooldown reduced 300/360 >>> 275/350 (melee/ranged) seconds
  • Grisly Momentos buffs:
    • Trinket Ability Haste increased per stack 4 >>> 6
    • Max Mementos reduced 25 >>> 18 (100 >>> 108 maximum Ability Haste)
    • ARAM: Summoner Spell Ability Haste increased per stack 2 >>> 3
  • Deep Ward Trinket duration increase increased 30-120 >>> 45-150 (based on levels 1-18, linear) seconds

Yun-Tal Wildarrows

  • Attack Speed increased 25% >>> 35%
  • Cost increased 2900 >>> 3000 gold

System Nerfs

Blood Roses

  • Base XP per Bloody Petal reduced 25 >>> 23
  • Adaptive Force per stack floor reduced 1-0.33 (0-39 Bloody Petals) >>> 1-0.33 (0-34 Bloody Petals)

Voracious Atakhan

  • False Life withdraw "kill" gold reward increased 100 >>> 200 gold

System Adjustments

changes to voracious atakhan are coming in patch 25.s1.2 of league of legends You might see a little less of Voracious Atakhan moving forward. (Credit: Riot Games)

Feats of Strength

  • First Blood feat replaced with First to Three Kills

Voracious Atakhan

  • Frequency increased 15% >>> 25% of games

Lord Dominik's Regards

  • Armor Penetration increased 35% >>> 40%
  • Cost increased 3000 >>> 3100 gold

Mortal Reminder

  • Armor Penetration increased 30% >>> 35%
  • Cost increased 3200 >>> 3300 gold

Swiftplay Champion Buffs

Champion Kit Gold

  • Pyke, Gangplank, Twisted Fate bonus gold will no longer interact with Rubber Banding

Qiyana

  • Base HP increased 590 (SR Value) >>> 620
  • [E] Audacity bAD ratio increased 50% (SR Value) >>> 70%

Rengar

  • Base HP increased 590 (SR Value) >>> 620
  • HP per level increased 104 (SR Value) >>> 110
  • AD per level increased 3 (SR Value) >>> 3.5

Sivir

  • Attack Speed per level increased 2% (SR Value) >>> 2.5%

Swiftplay Champion Nerfs

 

kayle nerfs in swiftplay of league of legends Champions like Kayle were proving to be a tad too strong in Swiftplay. (Credit: Riot Games)

Kayle

  • [Q] Radiant Blast nerfs:
    • Base damage reduced 60/100/140/180/220 (SR Value) >>> 60/95/130/165/200
    • Slow reduced 26/32/38/44/50% (SR Value) >>> 26/30/34/38/42%

Malazhar

  • Armor per level reduced 4.7 (SR Value) >>> 4.2
  • [W] Void Swarm AP ratio reduced 20% (SR Value) >>> 15%
  • [R] Nether Grasp beam AP ratio reduced 80% (SR Value) >>> 60%

Nilah

  • Attack Speed per level reduced 3% (SR Value) >>> 2.4%

Singed

  • [Q] Poison Trail AP ratio per tick reduced 10.625% AP (SR Value) >>> 9.375% (42.5% (SR Value) >>> 37.5% per second)

Teemo

  • [R] Noxious Trap damage reduced 200/325/450 (+50% AP) (SR Value) >>> 200/300/400 (+45% AP)

Trundle

  • Attack Speed per level reduced 2.9% (SR Value) >>> 2.2%

Urgot

  • Armor per level reduced 5 (SR Value) >>> 4.5
  • [Q] Corrosive Charge base damage reduced 25/70/115/160/205 (SR Value) >>> 25/65/105/145/185

Yorick

  • Base Armor reduced 39 (SR Value) >>> 35
  • [E] Mourning Mist Mist Walker bonus damage reduced 20% (SR Value) >>> 15%

Zyra

  • [P-Q & P-E] Deadly Spines - Thorn Spitter and Grasping Roots - Vine Lasher AP ratio reduced 20% (SR Value) >>> 15%

Swiftplay System Adjustments

Atakhan Side and Form Frequency

  • Top spawn frequency increased 40% >>> 50% of games
  • Ruinous Atakhan frequency increased 30% >>> 75% of games

Homeguard

  • Range now covers the entire fountain platform
    • Duration reduced 7 >>> 6 seconds

Atakhan in league of legends Atakhan will continue to be a chief objective moving forward. (Credit: Riot Games)

Ultimately, patch 25.S1.2 promises to address some of the most immediate issues that have been plaguing the rift recently. The changes to Feats of Strength, in particular, will be a most welcome set to the game.

It still remains to be seen how players will adapt in their search for getting the first three kills of the match, but one thing is for certain, League of Legends matches are about to get bloodier than ever. Watch out, bot lanes!

 

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Image source: Riot Games


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