Riot Games Criticized for 'Hypocrisy' After Removal of Hextech Chests
Riot Games faces mounting accusations of hypocrisy after removing League of Legends' free Hextech Chests system while retaining paid lootboxes, sparking outrage over what players call a double standard in monetization practices.
"Sustainability" Claims Come Under Scrutiny
Riot initially justified the removal by labeling Hextech Chests "unsustainable," arguing they reduced skin purchases. The community immediately countered:
- The system existed for 8 years during League's most profitable era, including its $1.8 billion revenue in 2024.
- Paid lootboxes like Masterwork Chests and $200+ Prestige skin gachas remain untouched.
Critics argue Riot’s focus on profit clashes with declining cosmetic value:
- Rising Prices, Falling Standards: Legendary skins now cost 1,820 RP (up from 1,350) but often reuse animations or lack unique voice lines. Players contrasted newer releases with older skins like Elementalist Lux, which revolutionized the category with evolving forms and custom effects.
- Whale-Driven Design: The community accuses Riot of prioritizing high-spenders through predatory tactics like time-limited Prestige skins, while stripping rewards for casual players.
Broken Promises and Eroding Trust
The backlash reflects deeper disillusionment with Riot’s pattern of backtracking on player-friendly commitments:
- Historical Parallels: Players cited ChromaGate (selling recolorations as premium content) and the Mythic skin system overhaul as past examples of profit-driven reversals.
- False Equivalency: Riot’s offer of Battle Pass "improvements"—such as free champion unlocks with purchased skins—was dismissed as insincere. For many, replacing free rewards with paid chores isn’t compensation, it’s borderline extortion.
Will Riot Go Back and Add Hextech Chests Once More?
The Hextech Chests controversy has become a referendum on the matter of Riot’s integrity. By removing a beloved free system while monetizing predatory alternatives, the company risks permanent damage to its reputation. As players warned, Riot can’t claim to value players while "treating them like ATMs".
Riot’s next set of moves will determine whether League of Legends evolves into a cautionary tale of corporate greed—or a blueprint for balancing player trust and profitability.
Feature image credits: Riot Games
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