The Biggest Winners and Losers of Dota 2 Patch 7.35d
Dota 2 patch 7.35d has been out for a few days and the small changes it brought are starting to take effect. Certain buffed heroes have risen to the top, while former meta picks are slowly losing their viability as competitive picks.
In this article, we will look into which heroes were the most impacted by the changes in Dota 2 patch 7.35d, along with whether or not they are worth picking in pubs.
The biggest winners in Dota 2 patch 7.35d
Bloodseeker
Extra stats are always a nice buff for heroes, and two agility translates to slightly more DPS and armor for Bloodseeker. Two points isn't a lot, but it is something.
Thirst received a solid upgrade, amplifying the lifesteal healing from items such as Sange and Paladin Sword. This is a big deal for a hero who relies on bringing down his opponents in team fights to stay healthy and continue fighting.
With one of the Sange upgrades and Paladin Sword, Bloodseeker heals an extra 39% in patch 7.35d. This has led to the hero going from 50% to 51.5% win rate in pubs. He's worth spamming to grind MMR but you might find other carries a little better.
Disruptor
Disruptor received the biggest buff among all supports. Thunder Strike used to be a scaling slow, starting at 0.4 seconds at level one and slowing for 1.6 seconds when maxed out.
Now Thunder Strike slows for 1.6 seconds at all levels, making the hero great at trading blows in the laning stage. The extra slow also helps the carry harass as well.
Quadrupling a hero's slow at level one always helps and Disruptor went from a sub-50 % win rate to slightly more than 51%. We highly recommend spamming him as hard support, due to his strong laning stage, ability to catch people with Glimpse, and incredible teamfight ultimate.
Lycan
Banehallow the Lycan didn't receive any direct buffs yet he is the biggest winner of Dota 2 patch 7.35d due to changes to Helm of the Overlord.
Dominating creeps now give their gold bounty when they join the caster. This provides quite a bit of extra gold when used on big camps or ancient creeps.
For a hero such as Lycan, who relies on snowballing early to win the game, the extra gold has a significant impact on his tempo.
The result is that Lycan is our biggest winner, with a 2 % increase in his success. Whether or not he is worth picking depends on the player, as his micro style isn't the easiest to master.
The biggest losers in Dota 2 patch 7.35d
Dragon Knight
Davion took a big hit in patch 7.35d, with a shorter duration on Corrosive Breath, along with less health from his level 15 talent.
Frankly, it was a little bullshit that illusions could use dragon effects after the timer expires. It wasn't always a big factor in games but either way, I'm glad it got removed.
Dragon Knight also got hit in the previous patch, with Mage Slayer also getting nerfed.
Overall the hero only wins about 49% of his games and that's just not good enough to grind MMR with.
Chen
Chen has been dominating the game, being picked or banned in every series in nearly every tournament. No matter the region or the level of play, Chen is the strongest hard support in the game.
The hits he took in the latest update are significant, 6% less slow on Penitence and six less armor on Divine Favor make the hero a little less impactful in team fights.
Chen remains the zoo master and he still wins lanes by taking strong creeps. Chen's strong points haven't changed and while he did lose a few win percentages, he is well worth mastering for high MMR players.
Terrorblade
It's interesting to see how IceFrog approaches new ideas. Sometimes he is happy to let heroes move to new roles, other times he specifically nerfs a playstyle, encouraging players to avoid it.
That's what happened to Terrorblade. Maxing Reflection and spamming it in team fights made the hero a semi-legitimate support. But the Frog didn't like that.
Reflection now deals less damage at lower levels, weakening the hero's laning stage. It also has a 100-less radius, so hitting multi-hero Reflections just got a whole lot harder.
Carry Terrorblade doesn't care about these changes, as your main focus is just to use Reflection on the enemy carry and move on. Support Terrorblade feels significantly weakened, as Reflecting all enemy heroes was a critical part of his playstyle.
Due to the nerfs, Terrorblade dropped 4% this patch to a 45% win rate. We strongly advise avoiding the hero and playing something else as a support, perhaps Disruptor?
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